RenderSettings

More information can be found in the Unity API Reference and maybe in the Unity Manual.

Members

Member

Description

name

Methods

Method

Description

GetHashCode()

ToString()

Static members

Member

Description

ambientEquatorColor

ambientGroundColor

ambientIntensity

ambientLight

ambientSkyColor

customReflection

defaultReflectionResolution

flareFadeSpeed

flareStrength

fog

fogColor

fogDensity

fogEndDistance

fogStartDistance

haloStrength

reflectionBounces

reflectionIntensity

skybox

subtractiveShadowColor

sun

Details

class RenderSettings
string name
int GetHashCode()
string ToString()
static Color ambientEquatorColor
static Color ambientGroundColor
static float ambientIntensity
static Color ambientLight
static Color ambientSkyColor
static const Texture customReflection
static int defaultReflectionResolution
static float flareFadeSpeed
static float flareStrength
static bool fog
static Color fogColor
static float fogDensity
static float fogEndDistance
static float fogStartDistance
static float haloStrength
static int reflectionBounces
static float reflectionIntensity
static Material skybox
static Color subtractiveShadowColor
static Light sun