VehicleSpawner¶
Members¶
Member |
Description |
---|---|
The vehicle that was last spawned by the spawner |
|
Has the last spawned vehicle been used? |
|
Methods¶
Method |
Description |
---|---|
Get the active vehicle prefab of this spawner. |
|
Returns true if the spawn is currently blocked. |
|
Force spawns the active vehicle type. |
|
Static methods¶
Method |
Description |
---|---|
Get the vehicle prefab for the specified team and type. |
|
Spawns a vehicle of the specified type |
Details¶
-
class
VehicleSpawner
¶ -
const GameObject
gameObject
¶
-
const bool
lastSpawnedVehicleHasBeenUsed
¶ Has the last spawned vehicle been used?
-
SpawnPoint
parentSpawnPoint
¶
-
const VehicleSpawnType
spawnType
¶
-
GameObject
GetPrefab
()¶ Get the active vehicle prefab of this spawner. Please note that the current value depends on which team owns the spawner’s parent spawn point.
-
bool
SpawnIsBlocked
()¶ Returns true if the spawn is currently blocked.
-
Vehicle
SpawnNow
()¶ Force spawns the active vehicle type. Does not check if the spawn area is clear or if the previous vehicle is still alive.
-
string
ToString
()¶
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static GameObject
GetPrefab
(Team team, VehicleSpawnType type)¶ Get the vehicle prefab for the specified team and type.
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static Vehicle
SpawnVehicle
(Team team, VehicleSpawnType type, Vector3 position, Quaternion rotation)¶ Spawns a vehicle of the specified type
-
const GameObject