SpawnPoint

Members

Member

Description

capturePoint

Casts this SpawnPoint into a CapturePoint; if possible

defaultOwner

gameObject

isCapturePoint

Returns true if this is a CapturePoint

name

neighours

Gets all neighbors connected to this point, ignoring one way connections.

neighoursIncoming

Gets all neighbors that can attack this point, respecting one way connections.

neighoursOutgoing

Gets all neighbors that can be attacked from point, respecting one way connections.

owner

spawnpointContainer

spawnPosition

transform

turretSpawners

vehicleSpawners

Methods

Method

Description

ToString()

Details

class SpawnPoint
const CapturePoint capturePoint

Casts this SpawnPoint into a CapturePoint; if possible

const Team defaultOwner
const GameObject gameObject
const bool isCapturePoint

Returns true if this is a CapturePoint

const string name
const array<SpawnPoint> neighours

Gets all neighbors connected to this point, ignoring one way connections.

const array<SpawnPoint> neighoursIncoming

Gets all neighbors that can attack this point, respecting one way connections.

const array<SpawnPoint> neighoursOutgoing

Gets all neighbors that can be attacked from point, respecting one way connections.

const Team owner
Transform spawnpointContainer
const Vector3 spawnPosition
const Transform transform
const array<TurretSpawner> turretSpawners
const array<VehicleSpawner> vehicleSpawners
string ToString()