SpawnPoint
Members
Member |
Description |
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Casts this SpawnPoint into a CapturePoint; if possible |
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Returns true if this is a CapturePoint |
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Gets all neighbors connected to this point, ignoring one way connections. |
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Gets all neighbors that can attack this point, respecting one way connections. |
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Gets all neighbors that can be attacked from point, respecting one way connections. |
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Methods
Method |
Description |
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Details
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class SpawnPoint
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const CapturePoint capturePoint
Casts this SpawnPoint into a CapturePoint; if possible
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const GameObject gameObject
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const bool isCapturePoint
Returns true if this is a CapturePoint
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const string name
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const array<SpawnPoint> neighours
Gets all neighbors connected to this point, ignoring one way connections.
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const array<SpawnPoint> neighoursIncoming
Gets all neighbors that can attack this point, respecting one way connections.
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const array<SpawnPoint> neighoursOutgoing
Gets all neighbors that can be attacked from point, respecting one way connections.
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const array<TurretSpawner> turretSpawners
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const array<VehicleSpawner> vehicleSpawners
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string ToString()
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const CapturePoint capturePoint