DamageInfo¶
Constructors¶
Constructor |
Description |
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Members¶
Member |
Description |
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Methods¶
Method |
Description |
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Static methods¶
Method |
Description |
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Evaluates the explosion damage at the specified point. |
Details¶
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class
DamageInfo
¶ -
DamageInfo
DamageInfo
(DamageSourceType type, Actor sourceActor, Weapon sourceWeapon)¶
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DamageInfo
DamageInfo
(DamageInfo source)¶
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DamageInfo
DamageInfo
()¶
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float
balanceDamage
¶
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float
healthDamage
¶
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bool
isCriticalHit
¶
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bool
isPiercing
¶
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const bool
isPlayerSource
¶
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const bool
isScripted
¶
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bool
isSplashDamage
¶
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const WeaponEntry
sourceWeaponEntry
¶
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DamageSourceType
type
¶
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string
ToString
()¶
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static DamageInfo
EvaluateLastExplosionDamage
(Vector3 point, bool ignoreLevelGeometry)¶ Evaluates the explosion damage at the specified point. Can optionally ignore level geometry which would otherwise block damage through walls, etc.
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DamageInfo