KeyBinds¶
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enum
KeyBinds
¶ -
const int
Horizontal
¶
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const int
Vertical
¶
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const int
Fire
¶
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const int
Aim
¶
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const int
Lean
¶
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const int
Reload
¶
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const int
Use
¶
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const int
Crouch
¶
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const int
Sprint
¶
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const int
Jump
¶
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const int
Weapon1
¶
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const int
Weapon2
¶
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const int
Weapon3
¶
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const int
Weapon4
¶
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const int
Weapon5
¶
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const int
NextWeapon
¶
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const int
OpenLoadout
¶
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const int
Map
¶
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const int
AimX
¶
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const int
AimY
¶
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const int
Kick
¶
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const int
Slowmotion
¶
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const int
CarSteer
¶
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const int
CarThrottle
¶
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const int
HeliPitch
¶
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const int
HeliYaw
¶
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const int
HeliRoll
¶
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const int
HeliThrottle
¶
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const int
PlanePitch
¶
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const int
PlaneYaw
¶
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const int
PlaneRoll
¶
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const int
PlaneThrottle
¶
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const int
PreviousWeapon
¶
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const int
Call
¶
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const int
SquadLeaderKit
¶
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const int
Goggles
¶
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const int
ThirdPersonToggle
¶
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const int
Countermeasures
¶
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const int
Scoreboard
¶
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const int
Prone
¶
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const int
FireMode
¶
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const int
NextScope
¶
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const int
PreviousScope
¶
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const int
ScopeModifier
¶
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const int
Console
¶
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const int
ReloadScripts
¶
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const int
AutoHover
¶
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const int
TogglePauseMenu
¶
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const int
PeekScoreboard
¶
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const int
Seat1
¶
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const int
Seat2
¶
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const int
Seat3
¶
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const int
Seat4
¶
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const int
Seat5
¶
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const int
Seat6
¶
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const int
Seat7
¶
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const int