Random¶
More information can be found in the Unity API Reference and maybe in the Unity Manual.
Static members¶
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Static methods¶
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Details¶
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class
Random
¶ -
static const Vector2
insideUnitCircle
¶
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static const Vector3
insideUnitSphere
¶
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static const Vector3
onUnitSphere
¶
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static const Quaternion
rotation
¶
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static const Quaternion
rotationUniform
¶
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static const float
value
¶
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static Color
ColorHSV
(float hueMin, float hueMax, float saturationMin, float saturationMax, float valueMin, float valueMax)¶
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static Color
ColorHSV
(float hueMin, float hueMax, float saturationMin, float saturationMax, float valueMin, float valueMax, float alphaMin, float alphaMax)¶
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static void
InitState
(int seed)¶
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static float
Range
(float minInclusive, float maxInclusive)¶
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static int
Range
(int minInclusive, int maxExclusive)¶
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static const Vector2