Ravenscript Documentation
Contents:
Installation
Getting started
Debugging
Tutorials
API reference
Built-in functions
Behaviours
Ravenfield Types
Actor
ActorManager
ActorSkin
AiActorController
Airplane
AnimationDrivenVehicle
ArmorRating
AudioMixer
Boat
CapturePoint
Car
ColorScheme
CurrentEvent
DamageInfo
DamageSourceType
DataContainer
Debug
Destructible
Difficulty
Distance
EffectUi
Effectiveness
Engine
ExplodingProjectile
ExplosionConfiguration
ExplosionInfo
Extensions
FadeType
FollowupSpread
FormationType
GameDifficulty
GameEvents
GameManager
GrenadeProjectile
Helicopter
HitInfo
IngameDialog
KeyBinds
Ladder
LoadoutPickStrategy
LoadoutSet
LoadoutType
MathUtils
MeanFilter
MeanFilterVector3
MeshSkin
Minimap
MountedStabilizedTurret
MountedStabilizedTurretClamp
MountedWeapon
Mutator
Order
OrderType
Overlay
Pathfinding
PathfindingNode
PathfindingNodeType
Physics
Player
PlayerCamera
PlayerHud
PlayerOrderState
PortraitGenerator
Projectile
RaycastTarget
ResupplyCrate
RigidbodyProjectile
RocketProjectile
SaveData
ScriptEvent
ScriptedBehaviour
Seat
SeatCameraType
SignalContext
SkillLevel
SoundBank
SpawnPoint
SpawnUi
Squad
Stance
TargetSeekingMissileProjectile
Team
Time
TriggerScriptedSignal
TriggerVolume
TurretSpawnType
TurretSpawner
UIElement
Vehicle
VehicleSpawnType
VehicleSpawner
WaitForSeconds
Water
Weapon
WeaponEntry
WeaponManager
WeaponRole
WeaponSlot
WireGuidedMissileProjectile
Unity Types
Community Resources
Ravenscript Documentation
Docs
»
API reference
»
Difficulty
Difficulty
¶
enum
Difficulty
¶
const
int
Auto
¶
const
int
Easy
¶
const
int
Challenging
¶
const
int
Hard
¶
const
int
Impossible
¶