SaveData
Methods
Method |
Description |
|---|---|
Details
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class SaveData
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bool GetBool(string key)
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array<bool> GetBoolArray(string key)
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float GetFloat(string key)
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array<float> GetFloatArray(string key)
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int GetInteger(string key)
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array<int> GetIntegerArray(string key)
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string GetString(string key)
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array<string> GetStringArray(string key)
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WeaponEntry GetWeaponEntry(string key)
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array<WeaponEntry> GetWeaponEntryArray(string key)
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VehicleInfo GetVehicleInfo(string key)
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array<VehicleInfo> GetVehicleInfoArray(string key)
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bool HasBool(string key)
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bool HasFloat(string key)
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bool HasInteger(string key)
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bool HasMapEntry(string key)
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bool HasString(string key)
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bool HasWeaponEntry(string key)
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bool HasVehicleInfo(string key)
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void StoreBool(string key, bool value)
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void StoreBoolArray(string key, array<bool> values)
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void StoreFloat(string key, float value)
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void StoreFloatArray(string key, array<float> values)
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void StoreInteger(string key, int value)
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void StoreIntegerArray(string key, array<int> values)
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void StoreString(string key, string value)
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void StoreStringArray(string key, array<string> values)
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void StoreWeaponEntry(string key, WeaponEntry value)
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void StoreWeaponEntryArray(string key, array<WeaponEntry> values)
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void StoreVehicleInfo(string key, VehicleInfo value)
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void StoreVehicleInfoArray(string key, array<VehicleInfo> values)
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string ToString()
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bool GetBool(string key)