SaveData

Methods

Method

Description

GetBool(key)

GetBoolArray(key)

GetFloat(key)

GetFloatArray(key)

GetInteger(key)

GetIntegerArray(key)

GetMapEntry(key)

GetMapEntryArray(key)

GetString(key)

GetStringArray(key)

GetWeaponEntry(key)

GetWeaponEntryArray(key)

GetVehicleInfo(key)

GetVehicleInfoArray(key)

HasBool(key)

HasFloat(key)

HasInteger(key)

HasMapEntry(key)

HasString(key)

HasWeaponEntry(key)

HasVehicleInfo(key)

StoreBool(key, value)

StoreBoolArray(key, values)

StoreFloat(key, value)

StoreFloatArray(key, values)

StoreInteger(key, value)

StoreIntegerArray(key, values)

StoreMapEntry(key, value)

StoreMapEntryArray(key, values)

StoreString(key, value)

StoreStringArray(key, values)

StoreWeaponEntry(key, value)

StoreWeaponEntryArray(key, values)

StoreVehicleInfo(key, value)

StoreVehicleInfoArray(key, values)

ToString()

Details

class SaveData
bool GetBool(string key)
array<bool> GetBoolArray(string key)
float GetFloat(string key)
array<float> GetFloatArray(string key)
int GetInteger(string key)
array<int> GetIntegerArray(string key)
MapEntry GetMapEntry(string key)
array<MapEntry> GetMapEntryArray(string key)
string GetString(string key)
array<string> GetStringArray(string key)
WeaponEntry GetWeaponEntry(string key)
array<WeaponEntry> GetWeaponEntryArray(string key)
VehicleInfo GetVehicleInfo(string key)
array<VehicleInfo> GetVehicleInfoArray(string key)
bool HasBool(string key)
bool HasFloat(string key)
bool HasInteger(string key)
bool HasMapEntry(string key)
bool HasString(string key)
bool HasWeaponEntry(string key)
bool HasVehicleInfo(string key)
void StoreBool(string key, bool value)
void StoreBoolArray(string key, array<bool> values)
void StoreFloat(string key, float value)
void StoreFloatArray(string key, array<float> values)
void StoreInteger(string key, int value)
void StoreIntegerArray(string key, array<int> values)
void StoreMapEntry(string key, MapEntry value)
void StoreMapEntryArray(string key, array<MapEntry> values)
void StoreString(string key, string value)
void StoreStringArray(string key, array<string> values)
void StoreWeaponEntry(string key, WeaponEntry value)
void StoreWeaponEntryArray(string key, array<WeaponEntry> values)
void StoreVehicleInfo(string key, VehicleInfo value)
void StoreVehicleInfoArray(string key, array<VehicleInfo> values)
string ToString()