WeaponManager¶
Static members¶
Member |
Description |
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All weapons loaded into the game. |
Static methods¶
Method |
Description |
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Picks a gear item based on the loadout pick strategy. |
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Picks a large gear item based on the loadout pick strategy. |
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Picks a primary weapon based on the loadout pick strategy. |
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Picks a secondary weapon based on the loadout pick strategy. |
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Picks a small gear item based on the loadout pick strategy. |
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Details¶
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class
WeaponManager
¶ -
static const array<WeaponEntry> allWeapons
All weapons loaded into the game.
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static WeaponEntry
GetAiWeaponAllGear
(LoadoutPickStrategy strategy, Team team)¶ Picks a gear item based on the loadout pick strategy. Only picks weapons that are available to the AI and are available for the specified team.
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static WeaponEntry
GetAiWeaponLargeGear
(LoadoutPickStrategy strategy, Team team)¶ Picks a large gear item based on the loadout pick strategy. Only picks weapons that are available to the AI and are available for the specified team.
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static WeaponEntry
GetAiWeaponPrimary
(LoadoutPickStrategy strategy, Team team)¶ Picks a primary weapon based on the loadout pick strategy. Only picks weapons that are available to the AI and are available for the specified team.
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static WeaponEntry
GetAiWeaponSecondary
(LoadoutPickStrategy strategy, Team team)¶ Picks a secondary weapon based on the loadout pick strategy. Only picks weapons that are available to the AI and are available for the specified team.
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static WeaponEntry
GetAiWeaponSmallGear
(LoadoutPickStrategy strategy, Team team)¶ Picks a small gear item based on the loadout pick strategy. Only picks weapons that are available to the AI and are available for the specified team.
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static bool
IsWeaponAvailableToTeam
(WeaponEntry entry, Team team)¶
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