WeaponEntry
Members
Member |
Description |
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The list of weapon tags, such as |
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Methods
Method |
Description |
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Instantiates an imposter object of the weapon prefab. |
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Details
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class WeaponEntry
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const bool isUsableByAi
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const string name
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const GameObject prefab
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const WeaponSlot slot
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const array<string> tags
The list of weapon tags, such as
Assault
,Marksman
etc.
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const LoadoutType type
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GameObject InstantiateImposter(Vector3 position, Quaternion rotation)
Instantiates an imposter object of the weapon prefab. The imposter object contains the third person transform of the weapon prefab, and has its
Weapon
component culled. If the weapon doesn’t have a third person transform, this function will fail and return nil.
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string ToString()
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const bool isUsableByAi