Vector3
More information can be found in the Unity API Reference
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Static methods
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Details
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class Vector3
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const float magnitude
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const float sqrMagnitude
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float x
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float y
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float z
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int GetHashCode()
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void Normalize()
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void Set(float newX, float newY, float newZ)
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string ToString()
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string ToString(string format)
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static const Vector3 back
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static const Vector3 down
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static const Vector3 forward
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static const float kEpsilon
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static const float kEpsilonNormalSqrt
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static const Vector3 left
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static const Vector3 negativeInfinity
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static const Vector3 one
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static const Vector3 positiveInfinity
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static const Vector3 right
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static const Vector3 up
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static const Vector3 zero
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static Vector3 RotateTowards(Vector3 current, Vector3 target, float maxRadiansDelta, float maxMagnitudeDelta)
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static Vector3 SmoothDamp(Vector3 current, Vector3 target, Vector3 currentVelocity, float smoothTime)
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static Vector3 SmoothDamp(Vector3 current, Vector3 target, Vector3 currentVelocity, float smoothTime, float maxSpeed)
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const float magnitude