HelicopterLandingZone
Constructors
Constructor |
Description |
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Members
Member |
Description |
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True while this landing zone is claimed |
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The position of this landing zone |
Methods
Method |
Description |
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Marks this landing zone as claimed |
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Releases this landing zone’s claim |
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Static methods
Method |
Description |
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Gets the closest helicopter landing zone to the target position |
Details
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class HelicopterLandingZone
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HelicopterLandingZone HelicopterLandingZone()
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const bool isClaimed
True while this landing zone is claimed
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void Claim()
Marks this landing zone as claimed While claimed, no other squads will try to use the helicopter landing zone. When claiming through this function, the landing zone must be manually released through
ReleaseClaim()
when done! Alternatively you can let a squad claim throughsquad.ClaimLandingZone()
which will automatically be released when the squad is disbanded.
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void ReleaseClaim()
Releases this landing zone’s claim
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string ToString()
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static HelicopterLandingZone GetClosestUnclaimed(Vector3 position)
Gets the closest helicopter landing zone to the target position Does not return any claimed landing zones.
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HelicopterLandingZone HelicopterLandingZone()