TeamInfo
Members
Member |
Description |
|---|---|
Methods
Method |
Description |
|---|---|
Static methods
Method |
Description |
|---|---|
Clones an existing TeamInfo |
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Returns an empty TeamInfo |
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Returns the default TeamInfo for the current loaded mods |
Details
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class TeamInfo
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string name
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void AddTurret(VehicleInfo vehicle, TurretSpawnType type, RarityTier tier)
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void AddWeapon(WeaponEntry entry, RarityTier tier)
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void AddVehicle(VehicleInfo vehicle, VehicleSpawnType type, RarityTier tier)
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void ClearTurrets()
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void ClearWeapons()
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void ClearVehicles()
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array<VehicleInfo> GetAllTurrets()
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array<WeaponEntry> GetAllWeapons()
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array<VehicleInfo> GetAllVehicles()
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array<TurretSpawnConfiguration> GetAvailableSpawnsForTurret(VehicleInfo info)
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array<VehicleSpawnConfiguration> GetAvailableSpawnsForVehicle(VehicleInfo info)
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array<VehicleInfo> GetTurrets(TurretSpawnType type)
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array<VehicleInfo> GetTurrets(TurretSpawnType type, RarityTier tier)
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bool GetWeaponIsAvailable(WeaponEntry entry)
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RarityTier GetWeaponRarity(WeaponEntry entry)
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array<WeaponEntry> GetWeapons(RarityTier tier)
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array<VehicleInfo> GetVehicles(VehicleSpawnType type)
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array<VehicleInfo> GetVehicles(VehicleSpawnType type, RarityTier tier)
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void RemoveTurret(TurretSpawnType type, VehicleInfo vehicle)
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void RemoveWeapon(WeaponEntry entry)
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void RemoveVehicle(VehicleSpawnType type, VehicleInfo vehicle)
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string ToString()
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string name