ConfigurationData

Constructors

Constructor

Description

ConfigurationData()

Methods

Method

Description

Clear()

Deserialize(id, text)

GetBool(id)

GetDropdown(id)

GetFloat(id)

GetInt(id)

GetRange(id)

GetString(id)

HasBool(id)

HasDropdown(id)

HasFloat(id)

HasInt(id)

HasRange(id)

HasString(id)

SerializeField(id)

SetBool(id, value)

SetDropdown(id, value)

SetFloat(id, value)

SetInt(id, value)

SetRange(id, value)

SetString(id, value)

ToString()

Static members

Member

Description

ID_CONQUEST_ARMIES_BLUE

The ID used for conquest mode army count

ID_CONQUEST_ARMIES_BLUE_CHANGE

The ID used for conquest mode army count change

ID_CONQUEST_ARMIES_RED

The ID used for conquest mode army count

ID_CONQUEST_ARMIES_RED_CHANGE

The ID used for conquest mode army count change

ID_GAME_LENGTH

The ID used for game mode game length

ID_RESPAWN_TIME

The ID used for game mode game length

ID_TEAM_COUNT_BLUE

The ID used for game mode team actor count

ID_TEAM_COUNT_RED

The ID used for game mode team actor count

MAX_GAME_LENGTH

Details

class ConfigurationData
ConfigurationData ConfigurationData()
void Clear()
void Deserialize(string id, string text)
bool GetBool(string id)
int GetDropdown(string id)
float GetFloat(string id)
int GetInt(string id)
float GetRange(string id)
string GetString(string id)
bool HasBool(string id)
bool HasDropdown(string id)
bool HasFloat(string id)
bool HasInt(string id)
bool HasRange(string id)
bool HasString(string id)
string SerializeField(string id)
void SetBool(string id, bool value)
void SetDropdown(string id, int value)
void SetFloat(string id, float value)
void SetInt(string id, int value)
void SetRange(string id, float value)
void SetString(string id, string value)
string ToString()
static const string ID_CONQUEST_ARMIES_BLUE

The ID used for conquest mode army count

static const string ID_CONQUEST_ARMIES_BLUE_CHANGE

The ID used for conquest mode army count change

static const string ID_CONQUEST_ARMIES_RED

The ID used for conquest mode army count

static const string ID_CONQUEST_ARMIES_RED_CHANGE

The ID used for conquest mode army count change

static const string ID_GAME_LENGTH

The ID used for game mode game length

static const string ID_RESPAWN_TIME

The ID used for game mode game length

static const string ID_TEAM_COUNT_BLUE

The ID used for game mode team actor count

static const string ID_TEAM_COUNT_RED

The ID used for game mode team actor count

static const int MAX_GAME_LENGTH