Mask

More information can be found in the Unity API Reference

Members

Member

Description

gameObject

rectTransform

showMaskGraphic

transform

Methods

Method

Description

GetModifiedMaterial(baseMaterial)

IsActive()

IsDestroyed()

IsRaycastLocationValid(sp, eventCamera)

MaskEnabled()

ToString()

Details

class Mask
const GameObject gameObject
const RectTransform rectTransform
bool showMaskGraphic
const Transform transform
Material GetModifiedMaterial(Material baseMaterial)
bool IsActive()
bool IsDestroyed()
bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera)
bool MaskEnabled()
string ToString()