Random
More information can be found in the Unity API Reference
Static members
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Static methods
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Details
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class Random
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static const Vector2 insideUnitCircle
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static const Vector3 insideUnitSphere
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static const Vector3 onUnitSphere
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static const Quaternion rotation
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static const Quaternion rotationUniform
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static const float value
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static Color ColorHSV(float hueMin, float hueMax, float saturationMin, float saturationMax, float valueMin, float valueMax)
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static Color ColorHSV(float hueMin, float hueMax, float saturationMin, float saturationMax, float valueMin, float valueMax, float alphaMin, float alphaMax)
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static void InitState(int seed)
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static float Range(float minInclusive, float maxInclusive)
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static int RangeInteger(int minInclusive, int maxExclusive)
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static const Vector2 insideUnitCircle