Slider
More information can be found in the Unity API Reference
Members
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Events
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Static members
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Details
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class Slider
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RectTransform fillRect
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const GameObject gameObject
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RectTransform handleRect
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bool interactable
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float maxValue
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float minValue
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float normalizedValue
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float value
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bool wholeNumbers
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const ScriptEvent onPointerClick
Callback Signature:
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void callback()
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void callback()
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const ScriptEvent onPointerDown
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void callback()
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void callback()
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const ScriptEvent onPointerEnter
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void callback()
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void callback()
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const ScriptEvent onPointerExit
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void callback()
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void callback()
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const ScriptEvent onPointerUp
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void callback()
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void callback()
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const ScriptEvent onValueChanged
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void callback()
Arguments:
float value
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void callback()
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void GraphicUpdateComplete()
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bool IsActive()
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bool IsDestroyed()
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bool IsInteractable()
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void LayoutComplete()
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void Select()
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void SetValueWithoutNotify(float input)
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string ToString()
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static const int allSelectableCount
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RectTransform fillRect