ReflectionProbe

More information can be found in the Unity API Reference

Constructors

Constructor

Description

ReflectionProbe()

Static members

Member

Description

defaultTexture

defaultTextureHDRDecodeValues

maxBakedCubemapResolution

minBakedCubemapResolution

Details

class ReflectionProbe
ReflectionProbe ReflectionProbe()
Color backgroundColor
Texture bakedTexture
float blendDistance
const Bounds bounds
bool boxProjection
Vector3 center
int cullingMask
Texture customBakedTexture
bool enabled
float farClipPlane
const GameObject gameObject
bool hdr
int importance
float intensity
const bool isActiveAndEnabled
string name
float nearClipPlane
const Texture realtimeTexture
bool renderDynamicObjects
int resolution
float shadowDistance
Vector3 size
string tag
const Texture texture
const Vector4 textureHDRDecodeValues
const Transform transform
bool CompareTag(string tag)
int GetHashCode()
bool IsFinishedRendering(int renderId)
int RenderProbe()
void Reset()
string ToString()
static const Texture defaultTexture
static const Vector4 defaultTextureHDRDecodeValues
static const int maxBakedCubemapResolution
static const int minBakedCubemapResolution