ReflectionProbe
More information can be found in the Unity API Reference
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Details
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class ReflectionProbe
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ReflectionProbe ReflectionProbe()
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float blendDistance
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bool boxProjection
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int cullingMask
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bool enabled
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float farClipPlane
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const GameObject gameObject
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bool hdr
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int importance
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float intensity
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const bool isActiveAndEnabled
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string name
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float nearClipPlane
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bool renderDynamicObjects
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int resolution
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float shadowDistance
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string tag
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bool CompareTag(string tag)
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int GetHashCode()
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bool IsFinishedRendering(int renderId)
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int RenderProbe()
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void Reset()
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string ToString()
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static const Texture defaultTexture
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static const Vector4 defaultTextureHDRDecodeValues
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static const int maxBakedCubemapResolution
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static const int minBakedCubemapResolution
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ReflectionProbe ReflectionProbe()