ConfigurableJoint

More information can be found in the Unity API Reference

Constructors

Constructor

Description

ConfigurableJoint()

Members

Member

Description

anchor

autoConfigureConnectedAnchor

axis

breakForce

breakTorque

configuredInWorldSpace

connectedAnchor

connectedBody

connectedMassScale

currentForce

currentTorque

enableCollision

enablePreprocessing

gameObject

massScale

name

projectionAngle

projectionDistance

secondaryAxis

swapBodies

tag

targetAngularVelocity

targetPosition

targetRotation

targetVelocity

transform

Methods

Method

Description

CompareTag(tag)

GetHashCode()

ToString()

Details

class ConfigurableJoint
ConfigurableJoint ConfigurableJoint()
Vector3 anchor
bool autoConfigureConnectedAnchor
Vector3 axis
float breakForce
float breakTorque
bool configuredInWorldSpace
Vector3 connectedAnchor
Rigidbody connectedBody
float connectedMassScale
const Vector3 currentForce
const Vector3 currentTorque
bool enableCollision
bool enablePreprocessing
const GameObject gameObject
float massScale
string name
float projectionAngle
float projectionDistance
Vector3 secondaryAxis
bool swapBodies
string tag
Vector3 targetAngularVelocity
Vector3 targetPosition
Quaternion targetRotation
Vector3 targetVelocity
const Transform transform
bool CompareTag(string tag)
int GetHashCode()
string ToString()