Collider

More information can be found in the Unity API Reference

Constructors

Constructor

Description

Collider()

Members

Member

Description

attachedRigidbody

bounds

contactOffset

enabled

gameObject

isTrigger

name

tag

transform

Methods

Method

Description

ClosestPoint(position)

ClosestPointOnBounds(position)

CompareTag(tag)

GetHashCode()

Raycast(ray, hitInfo, maxDistance)

ToString()

Details

class Collider
Collider Collider()
const Rigidbody attachedRigidbody
const Bounds bounds
float contactOffset
bool enabled
const GameObject gameObject
bool isTrigger
string name
string tag
const Transform transform
Vector3 ClosestPoint(Vector3 position)
Vector3 ClosestPointOnBounds(Vector3 position)
bool CompareTag(string tag)
int GetHashCode()
bool Raycast(Ray ray, RaycastHit hitInfo, float maxDistance)
string ToString()